shift

shift — Shift buffers in time, thus re-syncing

Synopsis

struct              GstShift;

Object Hierarchy

  GObject
   +----GInitiallyUnowned
         +----GstObject
               +----GstElement
                     +----GstBaseTransform
                           +----GstShift

Properties

  "delay"                    guint                 : Read / Write
  "running-time"             gboolean              : Read / Write

Description

Delay passing buffers by amount indicated by delay (in microseconds). That is, add delay to passing buffers' timestamp.

Passing segment events are also shifted by default, so the running times of passing buffers are typically preserved. If one really intends to delay buffers, running time should be affected and this behaviour can be selected by the property running-time.

Element Information

plugin

entrans

author

Mark Nauwelaerts <mnauw@users.sourceforge.net>

class

Generic

Details

struct GstShift

struct GstShift;

Property Details

The "delay" property

  "delay"                    guint                 : Read / Write

Microseconds to delay stream by adding it to buffer timestamps.

Default value: 0


The "running-time" property

  "running-time"             gboolean              : Read / Write

Whether to delay buffer or running time.

Default value: FALSE